slowly, very well

These were the words spoken by one of my young, student directors as she attempted to motivate her 3rd grade counterparts appropriately during one of our practice shoots:

Art of the CSA

CSAs require 90 seconds or less of our time and, when done well, can be artful while they make great impact. This is a particularly good example, thankfully tipped off by Julian Gough, who we tip our hat to for it:

Education at its Finest

BFIS and Habitat for Humanity in Senegal A small window into the experience of students from the Benjamin Franklin International School in Barcelona who spent a week near Dakar, Senegal in Keur Mbaye Fall, working in collaboration with Habitat for Humanity. “If we wish to teach fish to swim, it helps if we put them…

Number Stations

Our dear pal, Alec (aka Catigator), contributed a track to this compilation, titled cooly-enough: Number Stations File under experimental and have a listen:

Sycamore Review: Zach Falcon

ZACH FALCON was born and raised in Alaska. A graduate of the Iowa Writers’ Workshop, his stories have appeared or are forthcoming in Quiddity, the 2009 Bridport Prize Anthology, and the Bear Deluxe Magazine. He lives in Iowa City where he is working on a novel.

Alec Johnson on PublicSpacesLab

My pal Alec Johnson [aka Carbon Productions] is having lotsa talent: his skills to pay the bills: Landscape Architect. His way to play: stop-motion-making dad, husband, athlete, tinkerer and gifted musician, which is especially why he’s being featured here today: Alec submitted some of his musical work to PublicSpaces Lab, where it’s being released as…

Is Better the enemy of Good?

To some, the answer to this question is “no”. The same ones who believe better is always the goal, always, at all costs. There is a time and place for that, surely. Nonetheless, good has been under attack for far too long by the ones who perhaps misinterpreted the message. The same ones who are…

Rules

Bruno Faidutti has written his thoughts about the merits of designing rules simply and with particular clarity: The essence of a game is in its rulebook – the rules of the game are autonomous, complete, finite and known by all players. This may even be what makes games different from most other human activities, whose…

The Perfect City

David Byrne is spot on with his thoughts for a perfect city: A Talking Head Dreams of a Perfect City The Wall Street Journal, September 11, 2009 By David Byrne There’s an old joke that you know you’re in heaven if the cooks are Italian and the engineering is German. If it’s the other way…

Trent Harris

Trent Harris is great for having made Rubin and Ed, which has been one of my favorite movies ever since my pal, Alec, turned me onto it prolly more than 11 years ago. Trent’s made other stuff, too, and continues to make stuff, such as random video posts @ Fling A Ding: Thanks, Trent